Tommi Israelsson

Contact
Mail: tommi.israelsson@gmail.com
Twitter: IsraelssonTommi
LinkedIn: Tommi Israelsson
Github: zer0problem

Console development
Procedural content generation
Backend programming
Student Mentor

Group: Pivot Studio 2.0
Engine: RiktigMotor
TGA Projects:
Project Rothera
Eclipse
Older

Other projects

RiktigMotor

Supported features

Since Project 7

Since Project 6

Other notes

Render order

Current focus

One of the things I wanna focus on is transparent objects, I’ve had some fights with getting it right for our artists, I’ve been looking with one eye at different order independent transparency solutions and other approximations for a better result.
Another thing I want is faster spotlights and shadows, perhaps look closer at clustered or hybrid binning of lights and doing less in the deferred stage of rendering, it is rather bandwidth consuming, and I think an improved forward renderer could outshine our current default-to-deferred render order.
After all, the performance can never be too good and the quality is always lower than you want, constant pushing is required!

These third party libraries and technologies are used

There will be markings such as P6, P7 och P8 depending on what project that added it.