Tommi Israelsson

Contact
Mail: tommi.israelsson@gmail.com
Twitter: IsraelssonTommi
LinkedIn: Tommi Israelsson
Github: zer0problem

Console development
Procedural content generation
Backend programming
Student Mentor

Group: Pivot Studio 2.0
Engine: RiktigMotor
TGA Projects:
Project Rothera
Eclipse
Older

Other projects

Other

Hobby project I did to learn a bit of basic OpenGL and Rust. OpenGL + Rust thing

OpenGL+Rust

Here’s some images from me with little to no context. Starting with my specialization

Specialization

Some light approximations I used to test how many lights intersects a square of the screen at the same time.

light approximations

Transparancy

Before / After forward+

NoForward+/Forward+

Think I forgot to transpose or get the inverse of a matrix here or something

NotFixedYet

Shadows before I applied lighting calculations

ShadowDepthData

Transparancy…

Transparancy